![]() ![]() Stepping out are three warriors, who soon fall victim to Robotnik's series of traps. He soon thinks he's found the right way to get himself home, as he manages to create a ring portal to another world. ![]() In his time trying to find a way back to Earth, he has attempted to make mushroom coffee and has failed miserably. Robotnik/"Eggman" (Jim Carrey) has been stranded for a while. Visit MPC to learn more about the team and their not-to-be-missed work.On the Mushroom Planet, Dr. “We’re so proud to see our hard work on the big screen.” “The MPC team globally did a fantastic job of rising to the occasion to complete some incredible VFX, especially having worked amidst a global pandemic,” says Jacobs. ![]() The Technicolor Creative Studio network of studios has been a proactive partner for the iconic film franchise, with additional marketing materials being delivered by advertising VFX studio The Mill, who teamed up with McDonald’s to advertise Sonic the Hedgehog-themed happy meals.Īfter achieving the biggest weekend opening ever for a video game film adaptation, the film is booming at the box office. “There was less to draw on from direct scans and photographs, so these were much more of an empirical approach to the creative challenge.” “Our Environments team had several huge tasks on their hands, but these were the two environments that relied most heavily on taking concept art and turning it into our sets,” continues Jacobs. Creating in the same animation design language as Sonic and utilizing learnings from the first movie, the team worked on an array of sequences and bespoke looks throughout the storyline, including FX-heavy explosive battles. Working in collaboration with the MPC Character Lab, the team was also tasked with bringing to life the well-known characters of Knuckles and Tails. “Eric Guaglione, MPC’s Animation Director on the show, did a great job taking Jeff’s direction and guiding the team of animators to craft the amazing performances – and blistering speeds – you see throughout the movie.” “Having come from an animation background himself, director Jeff Fowler was extremely passionate about the performance aspects of the work,” says Jacobs. However, with the introduction of several new characters and expanded environments in this storyline, MPC’s challenge was to stay true to the canons of the game and what fans have come to love whilst building on a larger universe and story. Having worked on the first film, MPC was well-acquainted with the Sonic universe and design of the character. Drones, Buzzbomb robots, spaceships, and a host of other prop assets.Sonic and Knuckles’ epic and destructive fight scenes.Thrilling snowboard chase in the mountains of Siberia.The team also worked on a multitude of environments and explosive scenes, including: MPC’s main areas of work revolved around Sonic himself, as well as new characters Knuckles and Tails. MPC VFX Supervisors Matt Jacobs and Etienne Daigle, alongside VFX Producer Hayden White, led a global team of 1300 artists, creatives, technologists, and support teams to complete over 1400 shots for the movie. Sonic teams up with his own sidekick Tails – and together they embark on a globe-trotting journey to find the emerald before it falls into the wrong hands. Robotnik returns with new partner Knuckles in search of a mystical emerald with the power to destroy civilizations. Picking up a year after the events of the first movie, Sonic is eager to prove he has what it takes to be a true hero. ![]()
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